Witz78 wrote:Heres some facts, figures and stats from last years World Championship
2012 World Championship Prize Money
Winner: £250,000 x 1 = £250,000
Runner-up: £125,000 x 1 = £125,000
Semi-final: £52,000 x 2 = £104,000
Quarter-final: £24,050 x 4 = £96,200
Last 16: £16,000 x 8 = £128,000
Last 32: £12,000 x 16 = £192,000
Last 48: £8,200 x 16 = £131,200
Last 64: £4,600 x 16 = £ 73,600
Total prize money = £1,100,000
Total prize money at venue stages = £895,200 (81%)
Total prize money at qualifying stages = £204,800 (19%)
Players paid = 64 (67%)
Players not paid = 32 (33%)
Average prize money per "paid" players = £17,188
Average prize money per the 32 players at venue = £27,975
Avergae prize money per the "paid" players who didnt qualify = £6,400
Average prize money per the 64 players not qualifying = £3,200
Players paid prize money who lost opening match
Last 64 - 9 players x £4,600 = £41,400
Last 48 - 6 players x £8,200 = £49,200
Last 32 - 8 players x £12,000 = £96,000
TOTAL = £186,600 (17% of prize fund paid to seeded players who didnt win a game)
8 players won a game and didnt earn a penny of prize money
Heres what i propose for the World Championship under a flat set up
Last 128 - 64x 1600= 102400
Last 64 - 32x 4000= 128000
--------------------------------------------------
Last 32 - 16x 9000= 144000
Last 16 - 8x 16000= 128000
Quarters - 4x 30000= 120000
Semis - 2x 52000= 104000
Runner-up 1x 125000= 125000
WINNER 1x 250000= 250000
£1,101,400.00 (essentially same prize fund as 2012)
The points here are
- All 128 players earn money here as opposed to 64 last year
- £102,400 is paid to players who dont win a game as opposed to £186,600 in 2012
- £230,400 is paid to players who dont appear at the venue (last32) as opposed to £204,800 in 2012
- Quarter Finalists get an increase from £24,050 to £32,000 to fairer reflect their achievment
- Semi Finalists, Runner-up and Winner receive same prize money as before
In summary, then i think paying players a nominal fee in the last 128 is workable without damaging the prize fund to a great extent (ideally prize funds will rise though with the money ranking list incentive to promoters though)
Im more than happy to reward all players now instead of the previous set up where money was being lost in a big way to seeded players who lost their opening games anyway.
And with it being a level playing field, the new ladders are the increased money per wins at an event for all players, as opposed to the old ladder teired system. The more you win, the more you earn, but nobody will be out of pocket.
Given the fact the 128 set up will be fairer, the players reaching the last 32 and venues will be far more varied than before where 16 were automatically seeded through and you could say half as minimum of the 17-32 seeded guys would also win through to the venue.
Basically on average these 75% plus of the top 32 players were always at the venue so they took home the bulk of the prize money (80% at the venue) whilst the bulk of the tour below them were scrapping about for money that wasnt there to be won realistically.
Flat 128 solves all of this.